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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

Its massive Asset Store and extensive community support make game development more streamlined and efficient. A large asset library speeds up production. High-end games with dynamic effects and photorealistic graphics are best developed with it. Merits: Industry-leading graphics for immersive gaming experiences.

Engine 52
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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

Identify key features you need your engine to support, make some prototypes and see if Godot suits you and your game. The downside is that it doesn’t have anywhere near the amount of third-party assets that Unity does, nor some of the more specialist features like the DOTS package. Just dont jump in blind, he says.

Dev 104
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Why I still use Unity

Radiator Blog

The basic consensus is that Unity's advantages have been crumbling for years, and its attempt to challenge Unreal on high-end graphics has meant neglect everywhere else. And if you're making the typical aspirational photorealistic action game, you'll probably want UE's gameplay architecture and free photoscan assets too.

Engine 100
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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Unity Technologies Assets. The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. Terrain Tools.

Asset 52
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The sense of wonder in Verne: The Shape of Fantasy by Gametopia “It’s a tribute”

PreMortem.Games

This graphical style is perfect for Verne’s worlds, because it conveys that elegant feeling of nostalgia for being surprised again”, he says. We used assets from the Unity store, which helped us to improve our camera. And from there we make a detailed script, then a level design and start prototyping.

Fantasy 156
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Use Custom Render Pipeline to Enhance your Game Graphics - Guide to Cocos Cyberpunk Source Code

Cocos

Full source code can be got for free: [link] The amazing graphics in Cocos Cyberpunk attracts many friends. Main Character Camera Open assets/resources/obj/player-tps.prefab , locate to player-tps/camera_root/camera_player , and you can see it has a CameraSetting component with the value of Pipeline property set to main.

Render 52
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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

Identify key features you need your engine to support, make some prototypes and see if Godot suits you and your game. The downside is that it doesn’t have anywhere near the amount of third-party assets that Unity does, nor some of the more specialist features like the DOTS package.” Just don’t jump in blind, he says.

Dev 118