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The Final 100 Play-Tests: How to Put Final Touches on a Board Game

Brand Game Development

I wait until I have all the art assets I need. This is a checklist I like to check off before I start final testing: Get the physical prototype ready. That’s a flaw in a racing game. I’ve ordered an updated version of the prototype. Leave your thoughts in the comments, I’d love to hear them.

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Little Racer – General and Development

The Knights of Unity

Toys for which you had to build a track yourself and then simply put them on it, and race with your friends just by pressing a button! You can play campaign mode with your friends or/and with AI, build custom tracks and then race on them in the party mode! It all started when we were just kids playing slot cars toys, do you know those?

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. This finally leads me to prototyping and validation. I started working full time on Repunk in 2022 and decided to use Unity for multiple reasons: familiarity, access to good looking assets, and great licensing terms.

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Top Unreal Game Development Companies in 2024

Logic Simplified

Prototype: The prototype is a raw test that checks the functionality of the game, environments, gameplay, mechanics, user experience, etc. In this crucial stage, the team takes the concepts produced during the pre-production stage and transforms them into source code and different assets. GDD is updated regularly.

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Playing both sides: How senior marketing leaders can ensure they build winning gaming teams

Game Daily

Instead, I want to explore the role of a gaming CMO in setting teams up for success and the risk that some leaders may actually be incentivising a race to the bottom. A combination of Creative Prototyping with a robust Creative Success Framework could unlock opportunities to do just that Do your teams have the right objectives?

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

As a pioneer in the field, Silkin reminisces about the time when VR was essentially a prototype cluttered with wires and bulky headsets. However, this approach risks replicating the same problems plaguing the real world, such as overpriced assets, bringing these issues into the virtual sphere.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Due to its extensive asset store, versatility, and a multitude of tutorials and online courses, Unity has become the most popular 2D and 3D development platform in the world. Luckily both engines offer asset stores that allow users to download free and paid props, shading, textures, and many more.