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Memory leaks occur because of reference retention issues and inadequate resource disposal and temporary asset allocation that both lead to a decrease in system performance. The Resources.UnloadUnusedAssets system releases unused assets to avoid memory spikes that occur when scenes change.
This analysis is written by Mladen Dulanovic , Game Lead from Nordeus, and Om Tandon , UX Director at UX Reviewer. Despite being the smallest category by revenue share on mobile, 2020 was a very good year for Sports & Racing as it breached the billion-dollar mark , with combined revenue of $1.2B Signup for the newsletter.
So, teams and projects focusing on gameplay more than anything became the most valuable asset in the market. When people buy your game assets, they shouldn’t expect its value to fluctuate based on the crypto market. This, in turn, showed that blockchain games were subject to the same standards with any other game out there.
However, this approach risks replicating the same problems plaguing the real world, such as overpriced assets, bringing these issues into the virtual sphere. UX, as highlighted in the discussion, is about the user’s journey from start to finish, and it’s here that some tech companies appear to be falling short.
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