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Some big changes since the previous beta are the promotion of object validity checks to release builds (no more "dangling pointers" release surprises), initial support for Android Play Asset Delivery , and a new ACES Fitted high quality tonemapper. Android: Add initial support for Play Asset Delivery ( GH-52526 ). Highlights.
Android: Add initial support for Play Asset Delivery ( GH-52526 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). The main changes coming in Godot 3.4
Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. When you add assets to a Godot project, most of them get imported to engine internal formats on the fly based on options configured in the Import dock. The colors and contrast can be customized in the editor settings.
Android: Add initial support for Play Asset Delivery ( GH-52526 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). The main changes coming in Godot 3.4
Android: Add initial support for Play Asset Delivery ( GH-52526 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). The main changes coming in Godot 3.4
Android: Add initial support for Play Asset Delivery ( GH-52526 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). The main changes coming in Godot 3.4
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