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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. and begin preparing for 4.5.

Beta 106
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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Lightmap baking improvements Clay John changed the logic for baking direct lighting in LightmapGI to spread it over multiple frames, avoiding a spike of computation that can lead the OS to trigger TDR , resulting in a crash of the GPU context ( GH-102257 ). See the GitHub issue tracker for a complete list of known bugs.

Beta 76
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Dev snapshot: Godot 3.2.4 beta 1

Mircosoft Game Dev

It focused mostly on fixing bugs and therefore we were somewhat conservative on what could be merged before the release. A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). CSG: Various bug fixes. Bug reports. zstd 1.4.5).

Beta 52
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Dev snapshot: Godot 3.2.4 beta 3

Mircosoft Game Dev

This new beta 3 build comes shortly after last week's beta 2 to fix some of the regressions and bugs reported against that release. A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). CSG: Various bug fixes. Bug reports.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 2

Mircosoft Game Dev

A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). CSG: Various bug fixes. MeshInstance: Add option for software skinning ( GH-40313 ). Physics: Various bug fixes for 2D and 3D. Bug reports. tinyexr 1.0.0, zstd 1.4.5).

Beta 52
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Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). CSG: Various bug fixes. MeshInstance: Add option for software skinning ( GH-40313 ). Physics: Various bug fixes for 2D and 3D. Bug reports. tinyexr 1.0.0, zstd 1.4.5).

Beta 52
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Dev snapshot: Godot 3.2.4 beta 5

Mircosoft Game Dev

A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). CSG: Various bug fixes. MeshInstance: Add option for software skinning ( GH-40313 ). Physics: Various bug fixes for 2D and 3D. Bug reports. mbedtls 2.16.9, tinyexr 1.0.0,

Beta 52