Joan Fons is hired to work on Godot's rendering
Mircosoft Game Dev
MARCH 1, 2021
I'm happy to announce that, starting today, I will be working as a full-time Godot developer! Here you can see some screenshots: Comparison between no indirect lighting (top), and baked indirect lighting (bottom) in the TPS demo. Cornell box test using baked indirect lighting. Debug output of the prototype implementation.
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