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[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

This has become especially prevalent in the puzzle subgenre, with around 75% of casual puzzle games in the US top-grossing 200 implementing these features. Rather than having just three cumulative stages, Bake-Off has a full-blown reward path with clear thresholds players must reach to unlock various items.

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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Choosing the Right Networking Solution Unity offers multiple networking solutions, but selecting the right one depends on the game's complexity, player count, and required features. Non-interactive objects should have their physics features disabled through Rigidbody.isKinematic and Collider.enabled settings. Look no further!

Games 78
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What We Can Learn About LiveOps From the 2024 Mobile Gamedev Award Winners

Game Refinery

It incorporated all the usual features in these events, including a battle pass, various gacha, and new cosmetic items themed around the partner IP. Each partner event has a theme (like baking a cake, for example), with each team of two having its own target to reach (done by playing the game and building up event currency).

Mobile 130
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Little Racer – 3D Art

The Knights of Unity

Rivals are supposed to win the slot-cars-like race set in a variety of worlds. To recreate the feeling of slot car racing the camera is set above the track, but using perspective view caused problems with visibility. Level editor allowing players to create their own tracks is one of the main features. Background.

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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

Like in previous release cycles, a beta release means that we are happy with the features that have been included and we don’t plan on adding any major new features before release (except for a few that have been discussed and planned in advance). the sooner we can start the next feature development cycle for 4.1! beta 1 now!

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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

For his first concept piece, we tasked Harold with an environmental shot showcasing the first Kristal Checkpoint that appears in the Dalamase swamp level featured in the Kristala demo. After finishing up the Twiggy concept pictured above, Harold then moved on to a third environmental concept featuring one such village.

Dev 52
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Triband finds the absurd in mundane things “You never expect a car to have legs”

PreMortem.Games

is a racing game featuring a car on legs. and car racing the team prides itself to know very little about these particular activities. Mix all-purpose flour, vanilla sugar, and baking powder and add to the bowl. Mix all-purpose flour, vanilla sugar, and baking powder and add to the bowl.

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