Remove Baking Remove Racing Remove Texture
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Little Racer – 3D Art

The Knights of Unity

Rivals are supposed to win the slot-cars-like race set in a variety of worlds. To recreate the feeling of slot car racing the camera is set above the track, but using perspective view caused problems with visibility. Almost every 3D asset is painted using only one atlas texture. Background.

Art 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Although the feline-like Anagativa and the rodent-like Kotakaya are the most prominent creatures featured in Kristala, the Kota aren't the only rodent race that thrives on planet Ailur. During his first official pass, Pete was finally able to make the textures and shaders work in tandem. Convenient, right? 3D Environmental Design.

Dev 52
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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

Last but not least, lightmaps baking is now done using the GPU to speed up the process significantly. The new NavigationServer supports fully dynamic environments and on-the-fly navigation mesh baking. This change aims to address various popping issues, race conditions, and overall poor resampling behavior.

Beta 52