Remove Baking Remove Scripting Remove Tile
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, Visual Scripting. Auto-tiling in tile maps. Just set up the probe bounds and do a fast pre-bake of static objects. SVG support.

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Little Racer – 3D Art

The Knights of Unity

Every part must be set accordingly to the tiles, that size is 30x30x10. In the editor props are spawned procedurally – it took some time to organize scripts and meshes properly. Players are able to create their own tracks using road parts, obstacles and props. Position of all these objects is dictated by the world’s grid.

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SheepIT - free render farm for Blender

DameDev.tv

 That is, instead of rendering your animation frame by frame on your local PC, the job is being split into multiple frames (or even tiles) and each machine in the render farm renders just some of them. Additionally, all scripts are being disabled for security reasons. Anything involving physics should be baked first too.

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

C#: Fix reloading tool scripts in the editor ( GH-52883 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ).

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

C#: Fix reloading tool scripts in the editor ( GH-52883 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ).

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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

C#: Fix reloading tool scripts in the editor ( GH-52883 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ).

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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

C#: Fix reloading tool scripts in the editor ( GH-52883 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ).

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