Remove Balance Remove Cinematics Remove Fighting
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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

This makes it ideal for fighting games, Metroidvanias, and RPGs. locks the perspective, allowing developers to craft cinematic, carefully framed environments. is a playground for creative expression, balancing modern mechanics with timeless design principles. Artistic Flexibility : Unlike full 3D, 2.5D

Art 52
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A beginner's guide to cinematic storytelling

Filmustage

Embarking on the journey of cinematic storytelling is like venturing into a vast, diverse landscape ?️ In this beginner's guide to cinematic storytelling , you will explore the intricacies that breathe life into stories and leave an indelible impact on the audience's mind. ? ? Brad Pitt in Fight Club (1999). of many facets.

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Top 4 Scheduling Strategies for Indie Filmmaking on a Tight Timeline

Filmustage

For Indie Filmmaking, the magic of crafting a cinematic vision often clashes with the harsh reality of limited resources and tight timeline production. Resourcefulness becomes a badge of honor, as filmmakers explore innovative solutions to achieve cinematic alchemy within budgetary and temporal constraints. Location Hacks ?️

Indy 111
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How to Break Down Complex Action Sequences

Filmustage

Understanding Action Sequence Types They're not just fights and chases; they're storytelling goldmines! In a world where every punch and pursuit needs to pack a dramatic punch, let's explore the three champions of cinematic action. Bring Your Action Scenes to Life with Filmustage! Before filming, thorough scene testing is crucial.

Prop 52
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Digital Illustration Course: Student review, career journey, & advice

CG Spectrum

The curriculum covered many topics from cinematic storytelling, lighting and color theory, trading card and gaming art to illustrating book covers. In this piece I completed for term two, Beowulf is fighting Grendel's mother, reaching for the magical sword that he can use to finally defeat her. What good would that be in a fight?

Art 105
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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Because of that, Cookie Run: Kingdom created 3-4 different assets for each character: Standing Pose Gacha Pose Cinematic/Campaign Pose 4 different angles of a top down view It is hard to imagine the amount of work that went into creating corresponding animations for each type of asset. The metrics and stats balancing in the game work well!

Baking 52
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The Lost Ark Has Found its Way

Deconstructor of Fun

Balancing relies heavily on gear, maps are crowded with question marks, Boss fights feature repetitive mechanisms. Battle: Simplified skill point system and amazing visual effects The core of the skill system relates to balancing and mechanisms. However, there are not many innovative areas in the core gameplay and UX.