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Arrowhead Games: "We want to be the next From Software or Blizzard"

GamesIndustry.biz

The co-op third-person shooter, which was published by PlayStation and developed by Arrowhead Games, was released in February and has gone on to sell 12 million copies in three months. It is now PlayStation's fastest-selling game – bigger than God of War, or Spider-Man or Uncharted. Read more

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4 Lessons from Pandemic for Aspiring Board Game Designers

Brand Game Development

You’re sweating the moment you get this game out of the box. If you’re a fledgling designer and you want to make your players nervous, this is how you do it. A well-designed co-op game like Pandemic stands out among the crowd. Force players to balance tactics and strategy.

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In Guntouchables enemies power up with the upgrades that you leave behind

PreMortem.Games

This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish game design students. It always triggered so much explanation that we decided to abandon it”, explains co-founder and CEO Martin Sommer.

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What are common keywords any game design resume should include?

Ask a Game Dev

Level Design Layout, place, trigger, volume, spawn, point, reward, treasure, quest, lighting, light, dark, texture, object, obstacle, blocking, whitebox, direct, draw, through, inviting, space, place, multiplayer, competitive, cooperative, co-op, deathmatch, capture the flag, ctf, domination, asymmetric, symmetric.

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The Fast Life and Fiery Death of Vampire Survivors Games.

The Bottom Feeder

Both about game design, and about the indie games biz as a whole. Brotato has a great design. However, the weapons aren't balanced well. The newer games try much harder to balance the weapons against each other, providing a better variety of builds. Soon, Vampire Survivors will have couch co-op.

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A Guide to Designing Multiplayer Games

Logic Simplified

The Demand for Multiplayer Games There is a great demand for multiplayer games and it is the tech experts, creative thinkers, and game designers who have made them what they are today. Let’s elaborate on how multiplayer game design isn’t as simple as just throwing together some mechanics and calling it a day.

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Istanbul Gaming Summit 2023

Deconstructor of Fun

He stressed that games should hold true to the brand’s values, citing Star Wars: Galaxy of Heroes as a perfect product-market fit. Diversify revenue model Cilingir urged game-makers with games skewed heavily toward either ad or IAP-based monetisation to balance their revenue mix.

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