Remove Balance Remove Co-op Remove Studios
article thumbnail

In Guntouchables enemies power up with the upgrades that you leave behind

PreMortem.Games

It always triggered so much explanation that we decided to abandon it, explains co-founder and CEO Martin Sommer. To make sure all upgrades and weapons are properly balanced, Game Swing does playtests throughout development. Yes, I would say balancing is the hardest part. We solve everything by keeping on testing, says Sommer.

Co-op 104
article thumbnail

Arrowhead Games: "We want to be the next From Software or Blizzard"

GamesIndustry.biz

The co-op third-person shooter, which was published by PlayStation and developed by Arrowhead Games, was released in February and has gone on to sell 12 million copies in three months. It’s the balance between all these elements. Nobody expected the success of Helldivers 2. Read more

Co-op 145
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

In Guntouchables enemies power up with the upgrades that you leave behind

PreMortem.Games

It always triggered so much explanation that we decided to abandon it”, explains co-founder and CEO Martin Sommer. To make sure all upgrades and weapons are properly balanced, Game Swing does playtests throughout development. “We Yes, I would say balancing is the hardest part.” Lars is really good at nailing that stuff.”

Co-op 138
article thumbnail

12 Ways to Take Battle Passes to the Next Level in Mobile Games

Game Refinery

By increasing the number of tiers in their battle passes, mobile studios can increase the options awarded to their players, with one such example being State of Survival’s Operation Festival: Battle Plan event. The social co-op battle pass – Top War The 4X strategy game Top War is a team-focused game where players create guilds.

article thumbnail

Tower of Fantasy – Is the Game Really a Genshin Impact With a Social Twist?

Game Refinery

Tower of Fantasy is a new MMORPG developed by Hotta Studio and published by Perfect World and Level Infinite. Both games have a massive open-world to explore and support co-op features, but Tower of Fantasy has a bigger focus on social elements and makes the process of playing with other players smoother than Genshin Impact.

Fantasy 130
article thumbnail

Turkish Gaming Phenomenon Uncovered: A Conversation with Rina Onur

Deconstructor of Fun

Rina co-founded Peak Games, which has become a game-changer in the Turkish gaming scene. Originally, they were developing Royal Riches, a social casino game, investing heavily in optimisation techniques like segmentation, personalisation, dynamic pricing, and live ops tailored for the casino title. What binds them together?

Tile 64
article thumbnail

How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

In many ways, Township has been the cornerstone for Playrix’s success as a title that allowed the company to build experience in live ops, analytics, and user acquisition. In addition, Playrix is also closely linked to many other extremely successful CES based studios such as Vizor (Klondike Adventures) and Nexters (Hero Wars).

Co-op 52