Remove Balance Remove Editing Remove Tile
article thumbnail

Creating the Perfect Board Game Scoring System (Tasty Humans Pt. 2)

Brand Game Development

Below, I have lightly edited the original work from his blog and – in some cases – replaced images with ones from the production copy of Tasty Humans. I decided that the basic gameplay was going to involve filling up a grid with tiles. What determines how well that player did given a grid is filled with different tiles?

Tile 130
article thumbnail

2025 Mobile Games Marketing Predictions

Deconstructor of Fun

Creative AI technologies enable marketers to produce video and static content ready for deployment, significantly reducing the time designers need for re-edits, a major pain point for many teams. Balancing these positives and negatives will be crucial as the ecosystem continues to evolve. To balance CPIs (now $1.20

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How to Design the Mechanics of Your Board Game

Brand Game Development

What follows is a lightly edited transcript of our direct messages on Discord. In a game I co-designed with Matt Greenleaf, which is currently unpublished, I had come up with a mechanic that was whenever a player made a move, the game state would either go to imbalance or balance. Jesse and I will explain further.

Mechanics 130
article thumbnail

The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

Volumetric fog is making its first appearance in Godot 4, balancing a realistic look and fast performance, thanks to the use of temporal reprojection. It may be possible to edit your project file manually, but otherwise it's recommended to let Godot generate a new one. You can probably build half a game with tiles alone!

Beta 52
article thumbnail

The 2020 Holiday Shopping Guide for Board Game Lovers

Brand Game Development

Tasty Humans is a 30-60 minute, tile-laying, pattern-building game for 1-4 players. Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. But every tile that you claim affects what your rivals can take next. Are you excited? Hobby Board Games.

Tile 130
article thumbnail

2021 Predictions #1 Puzzle Games Becomes the Top Grossing Genre on Mobile

Deconstructor of Fun

and Michail Katkoff for edits and data. This increase, sliced by subgenre, was driven mostly by Tile Blast and Puzzle & Decorate. There is no need for a seemingly endless chain of hyper-optimized puzzle levels but instead features a carefully balanced ecosystem of interwoven merge chains.

Puzzle 52
article thumbnail

Creating Hard Choices in Board Games (Tasty Humans Pt. 4)

Brand Game Development

Below, I have lightly edited the original work from his blog and – in some cases – replaced images with ones from the production copy of Tasty Humans. Players weren’t just drafting which tile they wanted most; they were also picking their turn order for the next round. His unedited original post can be found here.

Tile 130