Remove Balance Remove Engine Remove Prototyping
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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

Unreal Engine Created by Epic Games, it is well known for its advanced rendering capabilities and excellent visuals. The Blueprint system allows for faster prototyping. Features Comparison: Unity vs. Unreal Engine When deciding between these two, check and compare via an Android game development company in India.

Engine 52
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Two engineers build the physics-driven engineering parody The Enjenir

PreMortem.Games

They are both well aware of the irony of two engineers developing a parody engineering game, but that hasn’t stopped Cillín Farrell and Neil Mackenzie from devoting the majority of their spare time doing just that. We’re working normal 9-5 civil engineering jobs”, says Cillín Farrell. “So So we’re doing this in our spare time.

Engine 129
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Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

The development of Selfloss was initially funded by Khoroshavin himself through his job as a lecturer in game design and Unreal Engine at ITMO University in Saint Petersburg. Click in my heart Selfloss stands out visually with a style that balances elegance with a folkloric, almost storybook quality.

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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

RimWorld is balanced around sitting on a single map, with everything easily accessible. ” The decision to switch engines was only made fairly recently. Being a new engine, Godot is still rough in places. Identify key features you need your engine to support, make some prototypes and see if Godot suits you and your game.

Dev 104
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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

As we were prototyping there was still a feeling the game needed more action. Thus I make an effort to use purchased art assets only as a starting point to then be modified into something more unique and fitting of the aesthetic.” “We built a prototype in our spare time and saw the potential. But that’s not all.

Studios 104
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Dean Gichukie’s studio Kunta Content delivers authentic African stories

PreMortem.Games

Subsequently, they entered the Spielfabrique program, a Franco-German accelerator for young game studios, securing funding from Ubisoft to enhance Hiru’s prototype. Hiru’s progress attracted more attention and support from Epic Games and Unreal Engine. One alone is incomplete. And, most importantly, enjoy the journey.

Content 156
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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

RimWorld is balanced around sitting on a single map, with everything easily accessible. ” The decision to switch engines was only made fairly recently. Being a new engine, Godot is still rough in places. Identify key features you need your engine to support, make some prototypes and see if Godot suits you and your game.

Dev 118