Remove Balance Remove Entertainment Remove NPC
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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

The Dynamic NPC Dialog Demo highlighted Ada, an example for building an in-game non-player character (NPC) as a generative AI application, using Unreal Engine MetaHuman by Epic Games. AWS Events On Monday evening, AWS, Amazon Games and Women in Games International (WIGI) co-hosted a Women in Games event at the Minna Gallery.

AI 108
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The Future of Art & AI in Game Production

iXie gaming

While integrating AI in game production offers unparalleled possibilities, it raises ethical considerations and questions about the balance between human creativity and algorithmic assistance. Join us as we unlock the endless possibilities that emerge from the fusion of creativity and technology in interactive entertainment.

AI 52
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The Lost Ark Has Found its Way

Deconstructor of Fun

Balancing relies heavily on gear, maps are crowded with question marks, Boss fights feature repetitive mechanisms. Battle: Simplified skill point system and amazing visual effects The core of the skill system relates to balancing and mechanisms. However, there are not many innovative areas in the core gameplay and UX.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

They are also responsible for implementing NPC (non-player character) movement, performances, and behaviors, which are controlled by AI (artificial intelligence). Some game designers focus on combat balance, using spreadsheets and simulations to provide challenges without impossibility. What does a game designer do?

Film 52
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Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. and I think this balance tuning is intentional. me) or PvP buff but conceptually rather boring Aether (cloak + invisible to laser sensors, attacks cancel it, can be upgraded to only consume mana while moving).

Fighting 130
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Warcraft Rumble - the ULTIMATE Deconstruction

Deconstructor of Fun

Going through the Dungeons is quite entertaining. Every time you complete the Dungeon, you can do it again right away, but the NPC Opponent goes up by one level, so it becomes more and more difficult each time. Plus you only have a few attempts to complete the 3 levels to get your reward.

Mobile 113
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Deconstructing Warcraft Rumble

Deconstructor of Fun

Going through the Dungeons is quite entertaining. Every time you complete the Dungeon, you can do it again right away, but the NPC Opponent goes up by one level, so it becomes more and more difficult each time. Plus you only have a few attempts to complete the 3 levels to get your reward.

Mobile 52