Remove Balance Remove First person Remove Horror
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Solo dev Josh Salley (HALbot Studios) “I believe in keeping a good work life balance”

PreMortem.Games

He now works under the name of HALbot Studios on not one, but two first person survival horror games, House of Lies and The Nightmare Escape. I believe in keeping a good work life balance. Although I work a lot, I force myself to take time off and work on personal projects. The Nightmare Escape is a horror game.

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Solo dev Walter Woods (Here Below) of Dark and Deep “Strategic partners are crucial” 

PreMortem.Games

In the upcoming first person horror game Dark and Deep players take on the role of an underachieving IT guy who gets caught up in a conspiracy podcast. I try to keep a balanced life. The post Solo dev Walter Woods (Here Below) of Dark and Deep “Strategic partners are crucial” appeared first on PreMortem Games.

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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

He now works under the name of HALbot Studio s on not one, but two first person survival horror games, House of Lies and The Nightmare Escape. Then he discovered the Unreal Engine and everything changed.

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Zugzwang as a pole dance upward unto heaven

Radiator Blog

I wanted to try to merge these design sensibilities with my first person gay sex aesthetic, paired with the old tradition of retro grid-based first person CRPGs like Wizardry / Ultima Underworld / Legend of Grimrock where you crawl through dungeons step by step. You play as a sex angel.

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