Remove Balance Remove Mobile Gaming Remove Prototyping
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Fruit Ninja-creator Luke Muscat on the highs and lows of solo development “I’m just super motivated” 

PreMortem.Games

Luke Muscat is no stranger to success in the mobile gaming world. I didnt feel like I was learning that much with each new game, he says. One that would force him to master every aspect of game creation, from coding to marketing. One thing I do to try and balance this out a little is work in an office one day a week.

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

The mobile gaming industry has exploded recently. Developers are constantly seeking the best tools to create engaging, high-performance games that can run smoothly on a wide range of Android devices. Two of the most popular game enginesUnity and Unreal are the top choices for Android game development.

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AWS for Games to spotlight generative AI at GDC 2024

AWS Games

Attendees can also check out Ada, a prototype in-game NPC powered by the MetaHuman Animator in Unreal Engine and Amazon Bedrock. Another demonstration will allow lounge visitors to play video games streamed from Amazon Luna while learning about the studios and services involved in the development process.

AI 122
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How data fuels the growth of John Ikpeme’s (and friends) Dash Studios

PreMortem.Games

The team includes 4 founding members ( Goodness Omogbadegun , James Ohia , Ephraim Duvbiama and Ikpeme) and 9 teammates, which allows Ikpeme to balance his full-time job and his role at Dash Studios. From that moment, Ikpeme was determined to bring the game to life. Trusting your team is crucial.

Data 104
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The Game Industry Has Spoken: Remote vs. Hybrid vs. On-Site

Deconstructor of Fun

When it comes to what would increase already very high job satisfaction, pay is the primary driver (37%) with interesting projects (17.0%) and better work/life balance (14%%) trailing as the second and third factors. Although I am surprised of pay is so important for increased happiness. But this is why we do surveys.

Games 98
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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

This is a well-balanced team in terms of disciplines, covering software, design, and art. And seems it provides a solid ground to start hiring the rest of the team, while they start prototyping their ideas. Not sure how they will prototype fast enough until they get some. And past experience in entrepreneurship.

Studios 52
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Istanbul Gaming Summit 2023

Deconstructor of Fun

Last week in Istanbul, Google and Deconstructor of Fun brought together a thousand-strong group of high-level mobile game execs to talk about the future of the business. His data and insights were based on US data as a proxy for the western market, and focused on platform privacy, or the “Apple global mobile game recession”.

Games 59