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. >> see our gaming market predictions As we enter 2025, the digital advertising and mobile gaming industries are transforming remarkably. As always, there are winners and losers, and within mobile gaming, certain genres stand out as clear frontrunners. However, for those of us in mobile gaming, this evolution is no surprise.
The puzzle genre is a powerhouse in mobile gaming, generating over $7 billion annually in in-app purchases (IAP). In such a highly competitive space, innovation is the key to creating new opportunities, and we've seen that with the rise of Physical Match and Tile Match games. Succeed in the market.
Market Growth Defies Stagnation While some predict a slowdown in mobile gaming, the numbers tell a different story. Contrary to these expectations, mobile gaming is still expanding, driven by a mix of fresh ideas and a steady influx of new players. Here’s a snapshot of the notable shifts in the industry right now.
The big change that always gets mentioned when going from Civ 4 to Civ 5 is one-unit-per-tile (1UPT), which is interesting as 1UPT is purely a mechanical – as opposed to thematic – change. Generally speaking, opinions were divided over (although largely in favor of) the success of one-unit-per-tile.
In the latest episode of the DoF Podcast, Mishka reconnects with Rina Onur Sirinoglu, CEO of Spyke Games, to talk about her exciting new mobile gaming venture, which recently secured a $55 million seed round. Together with Mishka, they discuss the highs and lows of Spyke Games, shining a spotlight on their latest sensation, Tile Busters.
What's surprising is that the game is also accessible on PC, even though it was designed primarily for mobile. As certain decks become dominant, players can quickly create counter decks to keep the game balanced and interesting. Marvel Snap has over 100 location tiles, each of which can significantly impact the game you're playing.
Written by Jesper Gustavsson , Director of Product at SYBO Games and a games industry veteran with 10 years of experience in building and operating mobile games as a product manager. In 2012, Microfun transitioned into the mobile gaming industry with the release of “Super Model” (an RPG fashion game).
This type of level designing involves procedural generation where reusable tiles (including power-ups, obstacles, and aesthetic features) are randomly assembled. This is integrated in a way that it creates a balance between randomness and structure, making each run feel new and unpredictable.
It is no secret that puzzle games dominate a significant share of the mobile gaming market. While Match-3 remains the dominant force in this competition, we've seen other subgenres like Merge taking the second place, while others, like Tile Match, showed potential but ultimately fell short.
Township has been on mobile platforms since 2013 and generated around a Billion Dollars in life-time revenues. Playrix - True Behemoth of Casual Mobile Games Founded in 2004, Playrix entered the industry by making premium Match-3 and Hidden Object games. These tools are: Pickaxes: Destroys 1 tile and makes adjacent tiles visible.
Most mobile gaming companies bet on incremental innovation as their gateway to success. Instead, we think that Clans would have declined even without Clash Royale (albeit at a slower rate) due to the “law of gravity” that all mobile games face after launch and, therefore, that Clash Royale was net positive. Cover image: Talouselämä. #1
Volumetric fog is making its first appearance in Godot 4, balancing a realistic look and fast performance, thanks to the use of temporal reprojection. Currently, mobile and web platforms are not available, with support likely coming in Godot 4.1. You can probably build half a game with tiles alone! GDExtension.
The mobile hit Empires and Puzzles (E&P) by Small Giant Games (acquired by Zynga) has made over $600M in net-revenues while racking up around 60 million installs. Puzzle RPGs on Mobile. After carefully composing a balanced team of fighters, the player takes their party of stalwart heroes into battle. Core Gameplay.
Early this year the Turkish mobile startup Dream Games has raised $50 million in new funding ($57.5M Especially since the game seeks to dominate the puzzle genre, which is the largest and arguably the most competitive genre in mobile games. total funding), despite having only soft-launched its first game, Royal Match. It made $5.1
If you’re interested in growing your business on mobile and beyond, look no further. Xsolla has dedicated tools that will help you create your own online commerce platform, improve your performance marketing and discoverability, and expand your game business on mobile and PC. This post is sponsored by Xsolla.
In this infinite runner mobile game, players are always given three “missions” which encourage them to play the game in an unusual way (“Have a near miss with a missile” or “Rub your head against the roof for 500 meters”), which is a surprisingly effective way to change the feel of a game that one might play over and over again hundreds of times.
Mat Baker has been making mobile games for 15 years. 2020 was a very good year for mobile games. Puzzle Games in 2020 Puzzle, out of all of the genres and mobile, is the largest one when looking at IAPs only. This increase, sliced by subgenre, was driven mostly by Tile Blast and Puzzle & Decorate. It made $5.1
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