Remove Balance Remove PC Remove Prototyping
article thumbnail

Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

Click in my heart Selfloss stands out visually with a style that balances elegance with a folkloric, almost storybook quality. When I’m prototyping, I keep adjusting the visuals until I feel something click in my heart, when it feels like it’s beautiful.” “Games that are intriguing based solely on their concept and a simple game loop.”

article thumbnail

The magical realism of Indonesia in the 90’s captured in A Space for the Unbound

PreMortem.Games

Improvisation and direction “One of the biggest lessons we took from developing the game is to know that we have to balance between improvisation and direction. After creating some prototypes, we finally found it. The game is out now for PC and Nintendo Switch. Atma has to deal with his magical powers. So far, It’s really nice!”,

Art 118
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Unique blend of genres in haunting fishing adventure Dredge by Black Salt Games

PreMortem.Games

They wanted to break away and create something different, so they started prototyping game ideas to work on. “We Dredge was one of the game ideas that we prototyped very early on. Dredge releases on 30 March on PC , PlayStation , Xbox and Nintendo Switch. Even with no tutorial. So we considered that a big success!”

article thumbnail

Unique blend of genres in haunting fishing adventure Dredge by Black Salt Games

PreMortem.Games

They wanted to break away and create something different, so they started prototyping game ideas to work on. “We Dredge was one of the game ideas that we prototyped very early on. Dredge releases on 30 March on PC , PlayStation , Xbox and Nintendo Switch. Even with no tutorial. So we considered that a big success!”

article thumbnail

Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

The Blueprint system allows for faster prototyping. While it doesn’t match Unreal’s rendering power, it balances quality and performance well for smartphone devices. Advantage Balanced graphics that ensure smooth gameplay across all Android devices. Merits: Industry-leading graphics for immersive gaming experiences.

article thumbnail

The magical realism of Indonesia in the 90’s captured in A Space for the Unbound

PreMortem.Games

Improvisation and direction “One of the biggest lessons we took from developing the game is to know that we have to balance between improvisation and direction. After creating some prototypes, we finally found it. The game is out now for PC and Nintendo Switch. Atma has to deal with his magical powers. So far, It’s really nice!”,

Art 104
article thumbnail

David Olamide’s joyous journey that led to an internship in his own company

PreMortem.Games

In addition, balancing his fifth year as a Computer Engineering student and a pivotal role at Avalon, an American-based software company was no small feat. As he grew, his fascination extended to games such as Prototype, Need for Speed and GTA. That laptop became his digital playground. I was blown away.

Balance 104