article thumbnail

#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

The handling definitely leans towards arcade-style physics and is designed to offer a balance between being accessible and challenging. “We Achieving the right balance was not an easy feat according to Szpiczakowski. “We We want it to appeal to both casual gamers and racing enthusiasts.

Pixel 156
article thumbnail

Solo dev Dr.Kucho fights for true video games: “People play guided tours now”

PreMortem.Games

Something that seems to offer a challenge, but is actually a perfectly balanced system so that no one ever feels frustrated. The size gives the advantage that you can see much more terrain, so the action is much more interesting. “The modern gaming ecosystem is killing true video games”, he says earnestly.

Fighting 222
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

The answer lies in scalable art production pipelines that balance speed, quality, and cross-platform optimization. Resource Constraints Balancing in-house teams vs. outsourcing remains a major challenge. Procedural Generation By automating terrain, foliage, and props, procedural generation: (i). It is about creating it smarter.

Art 52
article thumbnail

Step into the many fantastical worlds of Nightingale by Inflexion Games

PreMortem.Games

Where players can navigate the terrain and feel a sense of history beneath their feet.” An area that springs to mind is just the balance of survival systems. The genre has a very specific economy, so we have to make sure that balance is right so there’s enough challenge without frustration.

Balance 118
article thumbnail

new Quake map: Breakfast Under The Balloons

Radiator Blog

Modern Quake tools have much better lighting controls than 25 years ago, including alpha masked texture-based shadows and some nice ambient light configs, but it's still pretty primitive by today's standards and I had to iterate a lot to balance the shadowing vs. the self-illumination for a natural look.

article thumbnail

Beyond 24fps: The financial facets of High Frame Rate filmmaking

Filmustage

This comprehensive guide explores the costs of High Frame Rate filmmaking, helping producers and directors to navigate this exciting yet challenging terrain. What is High Frame Rate filmmaking? Leverage technology: Utilize tech advances to mitigate the costs associated with HFR, such as cloud-based post-production solutions.

article thumbnail

Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

But without any meaningful code access to upgrade terrain engines or lighting systems, that mostly means spamming set dressing and clutter everywhere. Loot RPGs need to carefully balance the player dilemma of "this would be useful" vs. "this is better to sell" and this tips that balance too much toward the latter.