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Dev snapshot: Godot 4.0 beta 5

Mircosoft Game Dev

beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven't yet, for an overview of some of the main highlight of Godot 4.0. Since then, we've been releasing new beta snapshots every other week, and this is now the 5th beta. What's new.

Beta 99
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Dev snapshot: Godot 3.2.2 beta 3

Mircosoft Game Dev

We already had two betas , and here's the next round with Godot 3.2.2 stable, which is why we publish this beta build now. Pull Request, so we're now confident to include it in this beta build for further testing. Core: Fixed false positives in the culling system ( GH-37863 ). After refining our Godot 3.2 Other changes.

Beta 52
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Dev snapshot: Godot 3.2.2 beta 4

Mircosoft Game Dev

This beta 4 fixes some regressions and adds more bug fixes to make the upcoming release even better. stable, which is why we publish this beta build now. Pull Request, so we're now confident to include it in this beta build for further testing. Core: Fixed false positives in the culling system ( GH-37863 ). Other changes.

Beta 52
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Dev snapshot: Godot 3.2.2 beta 2

Mircosoft Game Dev

We published a first beta a few weeks ago, and here's the next round with Godot 3.2.2 stable, which is why we publish this beta build now. Pull Request, so we're now confident to include it in this beta build for further testing. Core: Fixed false positives in the culling system ( GH-37863 ). After refining our Godot 3.2

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

We had a beta 2 build ten days ago , and a number of issues have since been found and fixed, so it's time for Godot 3.4 If you already reviewed the changelog for the previous beta, you can skip right to the differences between beta 2 and beta 3. Rendering: Rooms and portals-based occlusion culling ( GH-46130 ).

Beta 52
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

beta 1 one month ago! But the “1” in beta 1 means that it’s only the first step of the journey, and like for the alpha phase, we’re going to release new beta snapshots roughly every other week. We’re now at beta 3, making good progress on fixing the issues that testers are reporting. We released Godot 4.0 Major changes.

Beta 52
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

beta 1 one month ago! But the "1" in beta 1 means that it's only the first step of the journey, and like for the alpha phase, we're going to release new beta snapshots roughly every other week. We're now at beta 3, making good progress on fixing the issues that testers are reporting. We released Godot 4.0

Beta 52