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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Woah, another beta build already? Well likely do one more beta release the following week, but after that we hope to be gearing up for release candidates. If you havent already, we encourage users who havent engaged with the beta releases to do so and help us catch the last few stragglers. have a look at the highlights for 4.4

Beta 76
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

beta releases. Over the course of the last four months the engine has seen many changes, making it more stable and feature complete, and it's getting very close to the state that we would be happy with. As such we expect that this beta 11 might introduce some new GDScript regressions, which we'll aim to fix for beta 12 next week.

Beta 106
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

beta releases. Over the course of the last four months the engine has seen many changes, making it more stable and feature complete, and it’s getting very close to the state that we would be happy with. As such we expect that this beta 11 might introduce some new GDScript regressions, which we’ll aim to fix for beta 12 next week.

Beta 81
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Darner's Digest, vol. 3: on the Yarn Spinner v2.0 release + a YS primer

Radiator Blog

preview versions / betas over the last few years, with several debates and redesigns that have finally culminated in this version. related: Yarn "language" spec , a programming specification / standard for how Yarn should operate in any game engine Yarn Spinner Unity plugs the core into Unity and adds a convenient wrapper.

Scripting 130
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Release candidate: Godot 3.4.1 RC 1

Mircosoft Game Dev

Many thanks to all the contributors who worked on it, including all testers who tried beta and RC releases to ensure that the 3.4-stable Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). macOS: Enable multithreaded OpenGL engine flag when using multithreaded VisualServer ( GH-54526 ).

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Release candidate: Godot 3.4.1 RC 2

Mircosoft Game Dev

Many thanks to all the contributors who worked on it, including all testers who tried beta and RC releases to ensure that the 3.4-stable Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). was released a month ago, and it went fairly smoothly! if something that worked fine in 3.4

Tile 52
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Release candidate: Godot 3.4.1 RC 3

Mircosoft Game Dev

Many thanks to all the contributors who worked on it, including all testers who tried beta and RC releases to ensure that the 3.4-stable Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). was released a month ago, and it went fairly smoothly! if something that worked fine in 3.4

Tile 52