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Importance of playtesting in game design

Logic Simplified

One vital approach used during game development is playtesting. So, what is playtesting and how is it an essential part of game development? What is a playtest? A playtest is a method to see what works in terms of gameplay mechanics. Let’s find out.

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Cloud compiling with Azure

Grumpy Gamer

For Thimbleweed Park builds were hand compiled which took a lot of time and was very error prone. More than once I made DEBUG builds rather than RELEASE builds or forgot to change some debug setting back. It’s nice to have builds compiled in the cloud and know they are from a pristine environment each time.

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Ex-Riot devs Believer seeks "a better way to develop video games" with open-source tool Friendshipper

GamesIndustry.biz

Friendshipper is a development tool that the team has been using to improve how efficiently they build this game, such as faster implementation of bug fixes during playtests. Read more

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Cloud compiling with Azure

Grumpy Gamer

For Thimbleweed Park builds were hand compiled which took a lot of time and was very error prone. More than once I made DEBUG builds rather than RELEASE builds or forgot to change some debug setting back. It's nice to have builds compiled in the cloud and know they are from a pristine environment each time.

Debug 100
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Feral Cat Den is pushing the audio-visual boundaries of games with Nirvana Noir

PreMortem.Games

We seek to build long-form interactive storytelling that features the tactile interactions and transition heavy animation that we’re familiar with. Build games holistically Although the debut game Genesis Noir was quite successful, the team at Feral Cat Den didn’t immediately start working on a sequel. “We

Art 138
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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

External validation rarely comes your way, especially while seeking attention on social media – which is absolutely required to build a community and get to be known by players. I usually start with a location or concept from which I build a ‘mind map’. What’s your creative process? “My In which time period is it set?’

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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

We are building a historically accurate survival strategy game” Gorilla Softworks co-founder Deniz Şakar explains how the team has tried to accurately portray the challenges early humans faced while they looked for ways to survive and thrive. “We It’s the debut game of Turkish studio Gorilla Softworks. “We