Remove Bug Remove Concepts Remove Playtesting
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Importance of playtesting in game design

Logic Simplified

One vital approach used during game development is playtesting. So, what is playtesting and how is it an essential part of game development? What is a playtest? A playtest is a method to see what works in terms of gameplay mechanics. Let’s find out. Here, the testers look out for the basic flaws in the game.

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

I usually start with a location or concept from which I build a ‘mind map’. But the process doesn’t end there, and usually I keep discovering things that make me go back and forth and iterate, playtest, iterate, refine, playtest, iterate… I definitely recommend getting feedback from external playtesters at each step.” “I

Dev 160
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Double Fine PsychOdyssey recaps / viewing guide, episodes 01-17

Radiator Blog

It shows the everyday work of medium-scale commercial game dev in unprecedented detail: the creative high of successful collaboration as well as the ugly prototypes, grueling bug fixes, and painful miscommunication. Honestly the concept doesn't make much sense to me, but anyway they pause everything to prepare for Amnesia Fortnight.

Art 147
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Patreon October Updates

Sirlin

Within a couple days, I plan to post a big update to the Codex print-and-play version (for $25+ patrons) that has dozens of balance changes based on the last month of playtesting. We're also looking for a volunteer concept artist to help with our stages. I also posted an update to the Codex rulebooks today for patrons of any level.

Fantasy 52
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7 Odd Roadblocks Rookies Face In The Stages Of Game Development

Big Games

Play testers explore the game, checking for bugs, rendering issues, and exploitable features. After months of bug fixing and polishing, the game is ready for distribution. Post-launch involves identifying and fixing minor bugs reported by players. Playtesters are vital in finding bugs, glitches, and potential issues.

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A Beginner’s Guide to Multiplayer Game Development

iXie gaming

Here’s a quick overview of the entire process of developing multiplayer games, from pre-production to post-release: Concept and Design  Like any other game, the journey of building a multiplayer game starts by creating the game concept. It helps address any performance issues, bugs, and glitches in the game.

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A dramatic design shift for Spellstorm

Keith Burgun

How does Bunny Wizard feel different to play than say, Omar Evans, the bug ninja? We’ve only playtested it about 5-6 times – each time it was a blast , despite the balance being all wonked up – so I don’t want to get too deep into the details right now. What sorts of things do you do, or not do? ” So!