Joan Fons is hired to work on Godot's rendering
Mircosoft Game Dev
MARCH 1, 2021
release, and should make lightmaps a viable option for 3.2. My first task will be integrating an occlusion culling system into the new Vulkan renderer. While occlusion culling is not a silver bullet, it can give big performance improvements in a variety of scenes. Cornell box test using baked indirect lighting. finish line.
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