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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. And that’s where Unity wins.

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Dev snapshot: Godot 4.0 beta 13

Mircosoft Game Dev

You can now deploy your projects to all desktop platforms over SSH, as well as run a remote debug session similar to what we already offered for Android and Web. As the number of remote debug options is quite big by now, we’ve packed them neatly in a single drop-down menu ( GH-63312 , GH-70701 ). Bug reports.

Beta 99
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Dev snapshot: Godot 4.0 beta 7

Mircosoft Game Dev

Editor: Add button to keep the debug server open ( GH-69164 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with this release. Editor: Fixes and improvements to Search Results dock ( GH-66574 ).

Beta 96
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9 Popular Video Game Testing Tools in the Market to Level Up Your Game QA 

iXie gaming

And that’s where video game testing tools come into play. Join us as we review some popular video game testing tools to level up your game QA or quality assurance. Unity Test Tools Unity is one of the most used game engines globally, with about 70% of developers using it for mobile game development.

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Release candidate: Godot 3.2.4 RC 5

Mircosoft Game Dev

We had a fourth Release Candidate a few days ago which got good testing and helped surface various bugs, many of which have been fixed. So we're now making a RC 5 build to keep iterating fast and make sure that the bug fixes work as expected. Thanks to all pre-release testers who help us find and debug regressions! Bug reports.

Bug 52
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Export: Fix missing "debug"/"release" export presets feature tags ( GH-71274 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with this release.

Beta 106
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

In the past two weeks since beta 2, we had over 250 PRs merged , many of which fixed bugs reported by beta testers. Our SCons setup used to have tools and target options that were combined to build either the editor or the export templates, and define whether it’s a “release” or “debug” build. Bug reports.

Beta 52