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Dev snapshot: Godot 4.5 dev 3

Mircosoft Game Dev

As always, new features mean new bugs in need of fixing, so we encourage everyone interested to get feedback and bug reports in as early as possible. Script backtracing In any other snapshot, this wouldve been the main highlight, as adding backtracing to GDScript was among the most highly requested features from our users for years.

Dev 71
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. and begin preparing for 4.5.

Beta 106
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Change node color (bug?) - ???

Cocos

somehow I try to change the node color via script is not working. For debugging, I set node color default to (170,170,170) then using script it will increase to 255 in “duration”. I’m using Cocos Creator 2.4.6, I remember it used to work. 我在使用Cocos Creator 版本 2.4.6 2D, 我想要透过typescript更改node的颜色但是不能,我记得好像以前是没问题的。

Bug 52
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Change node color (bug?) - ???

Cocos

somehow I try to change the node color via script is not working. For debugging, I set node color default to (170,170,170) then using script it will increase to 255 in “duration”. I’m using Cocos Creator 2.4.6, I remember it used to work. 我在使用Cocos Creator 版本 2.4.6 2D, 我想要透过typescript更改node的颜色但是不能,我记得好像以前是没问题的。

Bug 52
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Dev snapshot: Godot 4.0 beta 13

Mircosoft Game Dev

You can now deploy your projects to all desktop platforms over SSH, as well as run a remote debug session similar to what we already offered for Android and Web. As the number of remote debug options is quite big by now, we’ve packed them neatly in a single drop-down menu ( GH-63312 , GH-70701 ). or below ( GH-69851 ).

Beta 99
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Dev snapshot: Godot 4.0 beta 7

Mircosoft Game Dev

Editor: Allow directly instantiate scripts in scene tree ( GH-68648 ). Editor: Add button to keep the debug server open ( GH-69164 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with this release.

Beta 98
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Error 3817 corrupted component

Cocos

However, after introducing new scripts and components, the described issue emerged. Despite efforts to pinpoint the exact cause, debugging has been challenging. Are there any known instances of this bug occurring due to specific reasons in the past? @zzy Previously, the game functioned correctly.

Debug 52