Respawn says "single line" of Apex Legends code was behind elusive audio bug
Game Developer
MAY 5, 2023
The dev team said finding the bug was like searching for a "needle in a haystack."
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Game Developer
MAY 5, 2023
The dev team said finding the bug was like searching for a "needle in a haystack."
Mircosoft Game Dev
JANUARY 16, 2025
This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 Normally our Beta 1 release notes summarize all the most exciting changes from the previous dev releases. and begin preparing for 4.5.
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Mircosoft Game Dev
MARCH 20, 2025
See the GitHub issue tracker for a complete list of known bugs. Bug reports As a tester, we encourage you to open bug reports if you experience issues with this release. Please check the existing issues on GitHub first, using the search function with relevant keywords, to ensure that the bug you experience is not already known.
Mircosoft Game Dev
APRIL 8, 2025
dev 1 snapshot, but surely they couldnt follow that up with another flood of anticipated changes, right? As always: with new features comes new bugs (probably), so the sooner we can get feedback and bug reports in, the better. See the GitHub issue tracker for a complete list of known bugs. With the 4.4
Ask a Game Dev
DECEMBER 25, 2024
The overall process of bug fixing in game dev is done in five steps. In order these are: Identify the bug Prioritize the bug Assign the bug Fix the bug Verify the bug is fixed Each step usually has its own specialists handling that aspect of it. Well go over each of these briefly.
PreMortem.Games
DECEMBER 16, 2024
This also meant we had less dev time to fix bugs or optimize performance. In the end we’d rather tone down some of our more ambitious features to get acceptable performance, and deliver a bug-free and polished release to our players. We discovered that in some cases, it took twice as long as normal to implement features.
Mircosoft Game Dev
FEBRUARY 7, 2025
something that worked in a previous release is now broken) and significant new bugs introduced by new features. See the GitHub issue tracker for a complete list of known bugs. Bug reports As a tester, we encourage you to open bug reports if you experience issues with this release. The issue is tracked in GH-101391.
Mircosoft Game Dev
FEBRUARY 17, 2025
something that worked in a previous release is now broken) and significant new bugs introduced by new features. See the GitHub issue tracker for a complete list of known bugs. Bug reports As a tester, we encourage you to open bug reports if you experience issues with this release. The issue is tracked in GH-101007.
Mircosoft Game Dev
JANUARY 30, 2025
Weve been keeping busy these past two weeks squashing the bugs that cropped up in 4.4 feature freeze, so our energy has been focused on addressing any new regressions or the aforementioned bugs. Were still aiming for a release sometime next month, but that all depends on how effectively new bugs get reported during this period.
Mircosoft Game Dev
MARCH 21, 2025
at full speed (with a first dev snapshot released yesterday!), rc1 snapshot last week, we decided to make a second release candidate as a few more critical bugs had fixes available to backport. See the GitHub issue tracker for a complete list of known bugs. We released Godot 4.4 If you havent seen the 4.4 After a first 4.4.1-rc1
Mircosoft Game Dev
DECEMBER 23, 2022
Beta 10 will be the last dev snapshot of the year 2022, as a lot of our contributors will no doubt be slowing down for the end of year celebrations and some quality family time. Thank you for being an integral part of the dev process with your rigorous testing and timely reports! Bug reports. Requires.NET SDK 6.0 specifically.
Mircosoft Game Dev
JANUARY 13, 2023
The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with this release. Requires.NET SDK 6.0
Mircosoft Game Dev
JUNE 1, 2023
is now in feature freeze and will only receive bug fixes going forward. This snapshot signifies that Godot 4.1 Enjoy this final package of new features and enhancements and give them a good shake!
Mircosoft Game Dev
DECEMBER 1, 2022
The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with this release. Requires.NET SDK 6.0
PreMortem.Games
NOVEMBER 17, 2023
Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. The toll on your mental health can be quite high for solo devs. The post Solo dev Almar works on debut game Repunk “I’ve had some darker moments” appeared first on PreMortem Games. It’s those human mistakes that make us unique.
Mircosoft Game Dev
MARCH 6, 2025
release Here comes another release of the Godot OpenXR Vendors plugin with plenty of features and bug fixes! The Godot Meta Toolkit provides a new export option that, if checked, will automatically configure these settings to their required values. OpenXR Vendors plugin 3.1.2 This release of the OpenXR vendors plugin is for Godot 4.3
Mircosoft Game Dev
JANUARY 20, 2023
Downloads The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports As a tester, you are encouraged to open bug reports if you experience issues with this release. Requires.NET SDK 6.0
Mircosoft Game Dev
NOVEMBER 23, 2022
The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with this release. Requires.NET SDK 6.0
Mircosoft Game Dev
DECEMBER 9, 2022
Import: Fix group reimport bug affecting AtlasTexture ( GH-68324 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. GUI: Use system fonts as fallback ( GH-68995 ).
Mircosoft Game Dev
MARCH 26, 2025
at full speed (with a first dev snapshot released last week!), Bug reports As a tester, we encourage you to open bug reports if you experience issues with this release. Please check the existing issues on GitHub first, using the search function with relevant keywords, to ensure that the bug you experience is not already known.
Mircosoft Game Dev
JANUARY 27, 2023
Downloads The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports As a tester, you are encouraged to open bug reports if you experience issues with this release.
Mircosoft Game Dev
JANUARY 10, 2023
We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET Bug reports. Requires.NET SDK 6.0
Mircosoft Game Dev
OCTOBER 19, 2023
beta 1 release, we introduced fixes for a number of bugs reported by the community, which are now ready to test in beta 2. After last week's 4.2
Mircosoft Game Dev
JANUARY 25, 2023
Editor: Fix various gradient editor bugs ( GH-70548 ). Downloads The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 C#: Move LinearToDb and DbToLinear to Mathf ( GH-71932 ). Requires.NET SDK 6.0
Mircosoft Game Dev
DECEMBER 19, 2022
The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with this release. Requires.NET SDK 6.0
PreMortem.Games
NOVEMBER 3, 2023
For ‘Remote Life’ in the final stages, I had 20 testers who helped me with bug fixes. Crude will release on 22 December 2023 and Remote Life 2: Fearless on 7 May 2024 The post Solo dev Mario Malagrino “The psychological pressure is the worst part of game development” appeared first on PreMortem Games.
Mircosoft Game Dev
JANUARY 17, 2023
This is a bug and should be solved eventually (so that you can --export-debug or --export-release directly from a Git checkout without.godot folder). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0
Ask a Game Dev
MARCH 12, 2025
Short questions: Ask a Game Dev on Twitter Short questions: Ask a Game Dev on BlueSky Long questions: Ask a Game Dev on Tumblr Frequent Questions: The FAQ The words they share will always be portrayed positively, but the proof is almost always in the pudding - the financials are what matter.
Mircosoft Game Dev
NOVEMBER 16, 2022
The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with this release. Requires.NET SDK 6.0
PreMortem.Games
NOVEMBER 15, 2023
This also meant we had less dev time to fix bugs or optimize performance. In the end we’d rather tone down some of our more ambitious features to get acceptable performance, and deliver a bug-free and polished release to our players.” “Ricky has his own unique art style that he brought into the process.”
Mircosoft Game Dev
DECEMBER 23, 2022
Beta 10 will be the last dev snapshot of the year 2022, as a lot of our contributors will no doubt be slowing down for the end of year celebrations and some quality family time. Thank you for being an integral part of the dev process with your rigorous testing and timely reports! Bug reports. Requires.NET SDK 6.0 specifically.
Mircosoft Game Dev
JANUARY 13, 2023
The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with this release. Requires.NET SDK 6.0
PreMortem.Games
MAY 15, 2023
Sadly, financially I can’t keep the solo dev dream going for now – so it’s a lesson I had to learn the hard way.” Sadly, financially I can’t keep the solo dev dream going for now – so it’s a lesson I had to learn the hard way.” That one major bug you just can’t fix. It definitely can be.
Ask a Game Dev
JULY 2, 2024
Production makes the final call on bug prioritization, but they take the advisement of the other departments under consideration while making those choices. You are correct that the bugs that stop people from working are the top priority. Join us on Discord ] and/or [ Support us on Patreon ] Got a burning question you want answered?
Mircosoft Game Dev
JANUARY 10, 2023
We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET Bug reports. Requires.NET SDK 6.0
Mircosoft Game Dev
MARCH 14, 2025
See the GitHub issue tracker for a complete list of known bugs. Bug reports As a tester, we encourage you to open bug reports if you experience issues with this release. Please check the existing issues on GitHub first, using the search function with relevant keywords, to ensure that the bug you experience is not already known.
Grumpy Gamer
MAY 25, 2020
I also uploaded the dev build of the Delores engine (including the complete debugger) so you can run all your edits and changes. The other downside is these really are the dev tools we used to make the game, and like most in-house dev tools, they are poorly documented and very crude around the edges. Good question little Timmy.
Mircosoft Game Dev
DECEMBER 19, 2022
The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with this release. Requires.NET SDK 6.0
Mircosoft Game Dev
FEBRUARY 21, 2025
See the GitHub issue tracker for a complete list of known bugs. Bug reports As a tester, we encourage you to open bug reports if you experience issues with this release. Please check the existing issues on GitHub first, using the search function with relevant keywords, to ensure that the bug you experience is not already known.
Ask a Game Dev
JUNE 28, 2024
How do they find that many bugs? Imagine 50 testers each find only five bugs a day from a full eight hours of testing. That's logging a combined 250 bugs daily. In a week, you've got 1,250 bugs. After a month, that's 5,000 bugs. A year would be 60,000 bugs. I'm currently working on bug number 474,991.
Grumpy Gamer
MAY 24, 2020
But wait… don’t hit the back button yet… I also uploaded the dev build of the Delores engine (including the complete debugger) so you can run all your edits and changes. I generally won’t be accepting pull requests just for modifications to the game unless they fix bugs related to getting this repo working.
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