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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Animation: Fix incomplete FPS spinbox display in sprite frames editor ( GH-101798 ). something that worked in a previous release is now broken) and significant new bugs introduced by new features. See the GitHub issue tracker for a complete list of known bugs. The issue is tracked in GH-101391. The issue is tracked in GH-101007.

Beta 77
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. Be sure to report anything that stops working as expected in your scripts.

Beta 106
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. Be sure to report anything that stops working as expected in your scripts.

Beta 81
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Release candidate: Godot 3.4.1 RC 1

Mircosoft Game Dev

Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). macOS: Enable multithreaded OpenGL engine flag when using multithreaded VisualServer ( GH-54526 ). Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with 3.4.1

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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

stable branch in January 2020 as a major update to our free and open source game engine. branch is worked on in parallel and receives minor updates to fix bugs, improve usability and occasionally add some compatible features. Top: 10,000 Sprites with a randomized modulate and position. CSG: Various bug fixes ( GH-38011 ).

Debug 52
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Release candidate: Godot 3.4.1 RC 2

Mircosoft Game Dev

Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with 3.4.1 Import: Fix incorrect glTF cubic spline interpolation times/values size error ( GH-54805 ). no longer works in 3.4.1

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Release candidate: Godot 3.4.1 RC 3

Mircosoft Game Dev

Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with 3.4.1 Import: Fix incorrect glTF cubic spline interpolation times/values size error ( GH-54805 ). no longer works in 3.4.1

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