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Dear Tester, this is how you can help us be innovative

Game Developer

We’re currently developing a mini open world local co-op called Bugging Humans. It has a shared asymmetrical UI — where one player doesn’t see the screen but they have the controller, and the other player sees the screen and they have the keyboard. This means best practices, for instance in level design, have to be adapted.

Co-op 246
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Open-World Game Testing: Things to Consider

iXie gaming

Testing an open-world game can be complex and demanding due to the vast and interconnected nature of the game world. However, it is crucial in ensuring the game’s success as it eliminates possible glitches and bugs, delivering a seamless gaming experience. But what is an open-world game?

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Ex-Riot devs Believer seeks "a better way to develop video games" with open-source tool Friendshipper

GamesIndustry.biz

The studio was founded by veterans from Riot Games and is currently working on a next-generation open-world multiplayer game. Friendshipper is a development tool that the team has been using to improve how efficiently they build this game, such as faster implementation of bug fixes during playtests.

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The Most Common Video Game Glitches and Bugs, and How to Avoid Them

iXie gaming

Video games are a fun way to escape reality and immerse ourselves in virtual worlds. However, even the best games can be marred by glitches, bugs, and other technical issues that can frustrate and even ruin the gaming experience. These issues, which range from frozen screens to bugs that crash games, can be a real headache for gamers.

Bug 52
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The Evolution of Game Testing: How Modern QA Teams Adapt to Complex Gaming Landscapes

iXie gaming

The world of video games has undergone a remarkable transformation over the years, evolving from simple pixelated screens to immersive, open-world environments with complex narratives and stunning graphics. Games are no longer static products; they are continually updated with new content, bug fixes, and optimizations.

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Dev snapshot: Godot 3.2 beta 3

Mircosoft Game Dev

There are still many important changes in this beta which are worth testing in the classical build: More work has been done on the rendering, fixing many long-standing bugs as well as some recent regressions that would affect GLES2 mobile and low-end desktop devices. projects before opening them in any 3.2 Bug reports.

Beta 52
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The Art and Science of Exploratory Testing in Game QA

iXie gaming

Traditional QA (quality assurance) methods can sometimes miss small bugs and unexpected player actions. This creative approach can uncover hidden bugs that are not easily found. Trust your instincts, investigate those suspicions, and you might find big bugs that others missed. What kind of bugs are you looking to find?

Art 52