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Star Nomad 2 Patch Notes (v 2.22.07)

Half Geek

Firstly to Android (Google Play), then PC Steam* and later iOS if Apple allows my old MacBook to use their newer software to build apps for iTunes. NPC Flight AI updated to take advantage of the larger flight area. Faction fleet battles are larger, with each side sending more ships to the fight. They were holding back.

NPC 100
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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

Cult of the Lamb by Massive Monster This is a Hades-like / Binding of Issac-ish 2D action roguelike wrapped around a Don't Starve / Rimworld-y town building crafting survival system, with all the subversively violent dark cartoon humor of those references. After all, how many games offer you a "suffering musician" build?

Indy 130
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The Last Pile of Thoughts About Elden Ring, Promise

The Bottom Feeder

Fighting the same boss a few times is ok if the game is fun. Either NPC characters, ghost monsters, or actual human players. Which means fighting the enemies toe to toe with no help. To get that feeling, you need to know how fighting works, so you HAVE to find the tutorial. They’ll still give you their money.

Balance 52
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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

In addition to being our first in-person convention in over two years, Play NYC was also the first time we've exhibited a version of Kristala that features our brand new player character and custom combats animations.plus a fast-paced, exciting mini-boss fight! We can't wait to go back again next year! In-tact and broken Amulets.

Dev 52
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Harvest Island Demo & The Behind The Scenes Trailer

Yobob Games

In the trailer, you can tell that these two siblings are fighting a lot. This helps to build the feeling of the game being cute and wholesome. A very important NPC in the game. This is very important because it allows me to learn how to improve my marketing skills which in terms allows me to build a fan base for Harvest Island!

Demo 52
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

This month, in addition to our typical development sprints, we've also been hard at work prepping a super special convention build of Kristala for the upcoming Play NYC convention. Wanna get a peek at a previously unrevealed level area Ian's been working on that will serve as the arena for the Kristala demo boss fight? Have a look!

Dev 52
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The Lost Ark Has Found its Way

Deconstructor of Fun

Balancing relies heavily on gear, maps are crowded with question marks, Boss fights feature repetitive mechanisms. The map models are rich and varied in terms of items, buildings, and terrain changes, which offsets outdated graphics performance. However, there are not many innovative areas in the core gameplay and UX. The grand scene).