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The Darkest Files by Paintbucket Games turns history into a game about justice

PreMortem.Games

With The Darkest Files , Berlin-based indie studio Paintbucket Games has crafted a gripping, meticulously researched narrative game that delves into the legal and moral aftermath of World War II. ” Paintbucket Games has always been more than just an indie studio. ” Another innovation is the blueprint mechanic.

Games 181
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BitCake Studio built online multiplayer game Atomic Picnic completely remote

PreMortem.Games

BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Mechanical Hand The studio’s upcoming game, Atomic Picnic, is the brainchild of the company’s CEO, Camilla Slotfeldt. We can definitely say that it works wonders for the type of game we’re building.

Studios 129
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Two engineers build the physics-driven engineering parody The Enjenir

PreMortem.Games

With the game’s 100% physics-based building system, players can solve each mission in infinite ways. Farrell and Mackenzie form the two-person indie studio Peaty Turf. What originally started out as a treehouse building simulator prototype, slowly evolved as the duo gradually added different mechanics. “It

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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid.

Puzzle 257
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How to use Kickstarter for your indie game “It’s a tool, not the end goal”

PreMortem.Games

Using Kickstarter for a game shouldn’t be solely about the campaign but about building a company working on multiple games. Combine public funding, work for hire, and Kickstarter, using the platform to elevate, attract investors, and build a brand. It should complement other funding sources, fostering creativity in fundraising.

Indy 104
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QORPO brings generative AI features to AneeMate with AWS

AWS Games

The AWS team has been so helpful in showing us how to use new technology, like generative AI, so that we can focus more of our resources on developing games and testing out innovations instead of building every piece ourselves. This makes the gaming experience more engaging and last for a longer time.

AI 85
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BitCake Studio builds online multiplayer game Atomic Picnic completely remote

PreMortem.Games

BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Mechanical Hand The studio’s upcoming game, Atomic Picnic, is the brainchild of the company’s CEO, Camilla Slotfeldt. We can definitely say that it works wonders for the type of game we’re building.

Studios 104