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The Basic Fundamentals of Game Design

Logic Simplified

In this article, we'll explore some key building blocks of game design fundamentals. UI/UX in Game Design User interface (UI) and User Experience (UX) are two critical aspects of game design that are often overlooked. Similarly, a good UX design ensures that players have a smooth and enjoyable experience while playing your game.

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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Core: Promote object validity checks to release builds. macOS: Mono universal build, GDNative Framework, notarization. Promote object validity checks to release builds. This has a theoretical performance cost for release builds, but it was found not to be significant. Large files support (> 2.0 Frame delta smoothing.

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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

iOS export templates are now included in the Mono build. came with a brand new Android plugin system, and notably the possibility to build custom APKs from your project folder with any additional plugins/modules that your project needs. build per se , the online documentation for Godot 3.2 2D batching for the GLES2 renderer.

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Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

This beta 5 build provides additional features and fixes to bugs reported against previous builds. C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248 ). Core: Promote object validity checks to release builds ( GH-51796 ). GiB, including on 32-bit OSes.

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

This beta 6 build provides additional features and fixes to bugs reported against previous builds. C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248 ). Core: Promote object validity checks to release builds ( GH-51796 ). The upcoming Godot 3.4

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

With this first Release Candidate , we completely freezes feature development, and comes after a long series of beta builds to fix a number of bugs reported against previous builds (as well as against previous stable branches). Core: Promote object validity checks to release builds ( GH-51796 ). The upcoming Godot 3.4

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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248 ). Core: Promote object validity checks to release builds ( GH-51796 ). Android: Add GDNative libraries to Android custom Gradle builds ( GH-49912 ). Android: Implement per-pixel transparency ( GH-51935 ).

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