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How Flying Sheep raised funds to make its ‘frictionless’ Web3 game Star Life

Game Daily

But the team preserved, taking on work-for-hire, and building its own engine that could handle the kind of 3D browser games the company wanted to build for high profile brands like Lego and Dreamworks. The UX of everything to do with blockchain is still in a state where onboarding new players is very challenging.”

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[Release post of the official Shader Graph extension]

Cocos

Click , choose the shader-graph.zip extension file, and import it. Creating Asset Right-click in the Assets panel, select Create/Shader Graph to create a.shadergraph asset. Creating Asset Right-click in the Assets panel, select Create/Shader Graph to create a.shadergraph asset. Open Cocos Creator 3.8.2

Shaders 52
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How Coin Master Disrupted Social Casino and Pocketed $100M

Deconstructor of Fun

Product differentiation is driven by UX, art styles, production quality and minor meta systems such as quests and saga maps. Similar to viewing a base and choosing where to attack in mid-core Build & Battle games, one can choose which opponent structure to attack. A successful attack would yield a variable coin amount.

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Dev snapshot: Godot 3.2.2 beta 3

Mircosoft Game Dev

stable, which is why we publish this beta build now. If you find any new issue with this build, especially related to one of the listed big changes, please report it on GitHub , ideally including a minimal project that can be used to reproduce the issue. Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

This new RC 2 build should be quite stable and we hope that many Godot 3.2.x stable build. If all goes well, the next build should be 3.2.2-stable. It should be safe to test this build directly with pre-existing projects made with Godot 3.2.x. Notably, Godot 3.2.2 How to test. GLES2 2D batching.

Beta 52
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Release candidate: Godot 3.2.2 RC 1

Mircosoft Game Dev

This new RC 1 build should be quite stable and we hope that many Godot 3.2.x stable build. If you find any new issue with this build, especially related to one of the listed big changes, please report it on GitHub , ideally including a minimal project that can be used to reproduce the issue. The upcoming Godot 3.2.2 How to test.

Beta 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

This new RC 3 build fixes a couple recent regressions. If you find any new issue with this build, especially related to one of the listed big changes, please report it on GitHub , ideally including a minimal project that can be used to reproduce the issue. The upcoming Godot 3.2.2 stable in a day or two. How to test. GLES2 2D batching.

Beta 52