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Solo dev Esteban Hernandez spent 7 years on Creo God Simulator: “I’ve learned perseverance”

PreMortem.Games

Esteban Hernandez , the solo developer behind MKSM Design , has spent almost seven years bringing Creo God Simulator to life. What started as a passion project has grown into a full-fledged god game blending city-building, resource management and player-driven storytelling. How did you get the idea for Creo God Simulator?

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How Two Point Studios carved its simulation game niche

Game Developer

Two Points Studios co-founders Mark Webley and Gary Carr, both veterans of Bullfrog and Lionhead Studios, share lessons on building a sustainable company in a niche genre.

Studios 246
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Stray Fawn Studio announces expansion to indie game publishing

Game Developer

The developers behind 2022's The Wandering Village are stepping into game publishing, particularly for simulation and building titles.

Indy 246
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How to Make a Tabletop Simulator Demo of Your Board Game

Brand Game Development

Many of you know that I’m in love with Tabletop Simulator as a testing tool. The 5 Benefits of Using Tabletop Simulator. I’d like to explain to you exactly how to create a demo of your board game on Tabletop Simulator, but first let’s discuss what I perceive as its five main benefits: 1.

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The Constructors with a demo on Steams’ Next Fest!

Game Developer

Creators of The Tenants show their estate building simulator!

Demo 189
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[iOS] Cocos Creator 3.8.5 App Crashing After Build on Xcode

Cocos

Although it shows Build succeeded, the app crashes when I run it. Simulator : iPhone 11 Pro Max mac OS:10.15.7 I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. I tried using Cocos Creators example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue?

Build 52
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[iOS] Cocos Creator 3.8.5 App Crashing After Build on Xcode

Cocos

Although it shows Build succeeded, the app crashes when I run it. Simulator : iPhone 11 Pro Max mac OS:10.15.7 I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. I tried using Cocos Creators example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue?

Build 52