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Top image: Stray Gods by Summerfall Studios, trailer by Derek Lieu Twitter is not a good place to advertise to potential customers, but it is good for connecting to people in the game industry like scouts, publishers, streamers, press, etc. It could even be one clip if there’s enough interesting stuff happening consistently.
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We must understand (and preferably help create and document) the game as a whole: from core mechanics to level design to cinematics, and everything in between. This is a clip of the Heider-Simmel animation. This article originally appeared on the Deep Silver Dambuster Studio website. Well, someone got the wrong address!”].
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