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Implementing Path Tracing in ‘Justice’: An Interview with Dinggen Zhan of NetEase

Nvidia

New technologies generally bring new problems, and the debugging process is particularly more difficult. Fortunately, NVIDIA has upgraded the NVIDIA Nsight debugging tool in time, making it an easier process for development work. Debugging costs us significant time. From beginning to end, it took us about five to six months.

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Fantasy Strike patch notes, August 2016

Sirlin

New debug option in training mode to stay in dragon form forever once you enter it. Fixed a bug where quitting a game during a cinematic camera angle would use that same camera angle for normal gameplay the next time you returned to gameplay. --The As a debug feature, pressing the C key also toggles this.

Fantasy 52
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AWS for Games at Unreal Fest 2023

AWS Games

Game QA and Testing – Amazon GameLift Anywhere integrates hardware from your environment to accelerate game play monitoring and debugging in real-time on a local workstation. Learn more. Learn more.

Engine 64
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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

Lastly, NVIDIA announced the #MadeInMachinima contest—where participants can remix iconic game characters into a cinematic short using the Omniverse Machinima app for a chance to win RTX-accelerated NVIDIA Studio laptops. Enhancements to multi report view further improve the ability to compare and debug issues.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

Game FX is interactive, responding to player actions in real time and prioritizing performance, while film FX is predetermined, high-quality effects crafted during post-production to enhance cinematic storytelling. The workflows, rendering techniques, and integration with assets and narratives will differ accordingly.

Film 52