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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

Hanny shares her visually stunning final project with us, a short cinematic called Naima , detailing how she created her scenes in Unreal Engine, where she drew her inspiration from, and how the technical and creative support of her industry expert mentors allowed her to bring her vision to fruition. So, I signed up! Lighting the scene.

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Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Back then, cinematic-quality rendering required computer farms to slowly bake every frame. Back then, cinematic-quality rendering required computer farms to slowly bake every frame overnight—a painstaking process. Path tracing and ray tracing are both rendering techniques, but they have key differences.

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How to become a 3D Lighting Artist

CG Spectrum

3D lighting involves simulating the behavior of light in a real-world or fantasy situation, including shadows, reflections, highlights, and color, using specialized lighting software and rendering tools. Scene from the 3D animation Finding Nemo before and after its been lit and rendered by a 3D lighting artist (Image: Pixar).

Film 98
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Using Pre-Production Planning to Simplify Film Scheduling

Filmustage

Well, here's a shocking reality check half of all film productions are burning through cash faster than a Hollywood diva's credit card! Film productions that take their pre-production seriously are three times more likely to wrap on time and budget. Scheduling a movie is not just about scribbling dates in a calendar.

Film 52
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VFX Breakdown Process From Concept to Final Render

Filmustage

From creative sparks to render farms, we'll explore every nook and cranny of the VFX universe, sharing battle-tested techniques that'll make even the trickiest effects look like a walk in the digital park. Dive into detailed VFX breakdowns and explore how your favorite cinematic moments come to life. And when things need to get wild?

Render 52
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Losing your Religion with arthouse adventure Indika by Odd Meter

PreMortem.Games

If Triple-A games are the equivalent of Hollywood blockbuster movies and indie games are comparable to independent films, then you could call Indika by Odd Meter an arthouse experience. The game, at its core a third-person adventure with exploration and platforming, uses dramatic camerawork that strengthens its cinematic ambitions. “I

Indy 104
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

There are many reasons why people pursue a career in film and video games—it’s a creative, dynamic, challenging, and rewarding industry that gives artists opportunities to work on world-class projects while earning a regular income. How would you like to contribute, creatively and technically, to a film or game?

Film 52