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Makhoba Kamogelo: “Don’t let fear stop you from reinventing yourself”

PreMortem.Games

As Kamo continued to explore various video games, she stumbled upon a gem. Monochroma was everything I’d ever wanted in a game. And stood out to me because of its storyline, its cinematic nature and how even though no words were said or story told, one could comprehend what was happening through the gameplay experience.”

Code 166
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Top Unreal Game Development Companies in 2024

Logic Simplified

It contains the game’s proposed design like the concept of the game, genre, core game mechanics, gameplay, timeline, illustrations/sketches, story and characters, levels and monetization strategies. This decides whether the game is worth pursuing or not. Audio Production: Sound plays a significant role in games.

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Godot 3.1 is out, improving usability and features

Mircosoft Game Dev

If you use and enjoy Godot, plan to use it, or want support the cause of having a mature, high quality free and open source game engine, then please consider becoming our patron. New track type: Animation (play animations of sub-animation player, allowing complex cinematics). Ability to create custom track editor plugins.

Feature 52
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The Role of Computer Science in Video Games

Game Designing

Modern gaming engines are more realistic, immersive, and playable because of: Upgraded Graphics  Technology has allowed developers to create better graphics. In fact, some of today’s games are so realistic that gameplay looks like cinematic sequences. The days of pixelated graphics are long gone.

Games 52
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How to Use Unity Cinemachine Virtual Cameras

Game Designing

This can be ideal for cinematics who have been looking for a way to fully automate in game camera systems. With that in mind, Cinemachine is a feature-rich plug-in that was also designed with game developers at the forefront of their thoughts. Cinemachine Is Especially Ideal for Game Developers.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

Game FX is interactive, responding to player actions in real time and prioritizing performance, while film FX is predetermined, high-quality effects crafted during post-production to enhance cinematic storytelling. They commonly create prototypes that will act as proof of concept, a crucial early stage of the production pipeline.

Film 52