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Modulate scales ToxMod AI voice chat moderation tool with AWS

AWS Games

ToxMod records every problematic chat instance and generates a transcript, analysis, and audio clip of it, so if a banned community member files an appeal, there’s a record of the offense on file. To minimize overhead, it batches audio clips to create queues for processing. ToxMod infrastructure.

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3 steps to becoming a storyboard artist for film, TV, & video games

CG Spectrum

Excellent communication skills. What's more, you will gain the perspective of one of the very people who use storyboards—an animator—building effective communication skills so you can best translate a script into visuals for animators and filmmakers to interpret with ease. Experience with storytelling and storytelling techniques.

Film 52
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Effective Cost-Saving Strategies in Film Budgeting

Filmustage

The cloud-based coordination empowers faster execution and clearer communication. For best results, invest in weather prediction tools and keep clear crew communication channels. Professional clips range from USD 300-2,000 per use, offering value compared to custom filming costs.

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GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

The first is AudioStreamPlaylist , which is a class that enables the user to play multiple audio files in a sequence, switching between clips based on their tempo and length in bars. For example, the client (say VS Code) will communicate with the Godot Language Server to get desired results. Demo clips of the progress so far.

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GSoC 2019 progress report #3

Mircosoft Game Dev

For example, the client (say VS Code) will communicate with the Godot Language Server to get desired results. The class has options for looping and shuffling the clips, and can take up to 64 clips. This allows for accurate time keeping and seamless change in clips. a Language Server structure has to be adopted.

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[Tutorial]Static-Occlusion-Culling, A great solution for improving culling performance during rendering - Guide to Cocos Cyberpunk Source Code

Cocos

When this exceeds a certain threshold, it leads to a bottleneck in communication between the CPU and GPU, affecting performance. Tips : Some people may not be able to distinguish between culling and clipping, here is a brief explanation. The reasons why Draw Call leads to performance overhead are as follows.

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Singletons In Unity – How To Implement Them The Right Way

Awesome Tuts

You’re going to have one or a couple of them and they save you a lot of time because they provide an easy way for classes to communicate between each other. The audio clips are going to be in other classes such as Player, Enemy, Coin, and so on. That’s it.

Code 52