Remove Clipping Remove Data Remove UX
article thumbnail

GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

We also have adopted some UX tips from Unreal Engine 4 for the initialisation of a VCS in a new project, however since Unreal Engine uses an external editor for C++ code by default, we found ourselves looking at something similar to what we already have in Visual Studio/Visual Studio Code. Demo clips of the progress so far.

article thumbnail

GSoC 2019 progress report #3

Mircosoft Game Dev

Port connection swapping was also added as a minor UX improvement. Then there are in-graph editable nodes , which provide a simple yet powerful UX improvement to the Visual Script. Data nodes are disconnected; in case connections from multiple connections are present the current connection that you make takes precedence.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

2021 Predictions #5 Sports Games Race into a Billion Dollar Club

Deconstructor of Fun

This analysis is written by Mladen Dulanovic , Game Lead from Nordeus, and Om Tandon , UX Director at UX Reviewer. Unless otherwise specified, all the data has been provided by the powerful Sensor Tower and analyzed by the author(s). Data from China, Korea, and Japan are excluded as this analysis focuses on Western markets only.

Racing 52
article thumbnail

A comprehensive guide to in-demand roles in film and games

CG Spectrum

Software used by professional concept artists: Adobe Photoshop Blender Zbrush Clip Studio Procreate Concept art jobs in the industry Concept artists can work in both pre-production (before filming) and post-production film (the visual effects stage), video games, and publishing. What does a 2D animator do?

Film 52