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The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

The game started as a demo shown on Reddit, but picked up momentum when Badland art director Juhana Myllys offered to mix and match his distinct artwork with the gameplay. Back in 2019, I was wasting time on Reddit and came across a short clip from a demo in r/indiegaming”, says Myllys. “I He’s also planning the overall game design.

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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

Despite its complex characters and topics pushing against the confines of video game culture, there are still many compromises for the video game format. It takes good parts of other good games, and skilled talented people spent lots of time and money on it. The cult of the game industry is most powerful of all.

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Unity Bolt Tutorial: How to Add Triggers & Switches

SOVEREIGN MOON

In today’s tutorial, we take things a step further by teaching you how to use triggers and switches in order to help you create more interesting game mechanics. Triggers are powerful tools in the world of game design because you often use triggers to accomplish common game objectives. Want to Make Video Games?

Code 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments. What does a 2D animator do?

Film 52
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Social Gaming, the New Normal ???

Deconstructor of Fun

I’m including short clip that describes what the Bunch experience is like here. Given what we’re learning about social experiences in apps right now, what do you think game designers can take away now for future apps or games? ggD: And how are people finding out about Bunch? Is this all word of mouth? Now they are.

Games 52
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2D Game Art Styles Overview

Moonmana

We recommend opting for the top-notch 2D game animation software to provide exciting and high-quality visuals. Clip studio paint . We’ve made a list of several popular 2D assets developing tools you can use: Adobe Photoshop. Adobe illustrator .

Art 52
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Secrets in Videogames

Keith Burgun

Why we should have secrets, anyway So if there are costs associated with putting secrets in your game, what benefit do they bring that makes it worth having them overall?

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