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Indie Gaming’s Last Stand: How Willem Delventhal Is Battling Corporate Dominance!

Game Dev Unchained

From the nuances of technological advancements to the ideological tug of war between indie creators and corporate giants, the discussion spanned a variety of pertinent topics within the gaming industry. The conversation also addressed the concerns of indie developers struggling to preserve their unique vision amid growing corporate influence.

Indy 98
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We He also helps come up with ideas and cool concepts and we cooperate very closely. I do all the coding, game design, day to day production stuff, basically everything else.

Games 185
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‘Doki Doki AI Interrogation’-developer YAMADA explores the role of AI in games

PreMortem.Games

Japanese indie game developer Yamada has used ChatGPT as a key design element for his latest project, Doki Doki AI Interrogation. Instead, he sought to explore what new gaming experiences could be uniquely offered by AI, leading him to the concept of interrogation—a familiar yet unexperienced scenario for many.

AI 118
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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. So, almost two years ago I decided to fully embrace the indie path and became a solodev.” I usually start with a location or concept from which I build a ‘mind map’. This concept grew organically from a single idea.

Dev 160
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We He also helps come up with ideas and cool concepts and we cooperate very closely. I do all the coding, game design, day to day production stuff, basically everything else.

Games 104
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The magical realism of Indonesia in the 90’s captured in A Space for the Unbound

PreMortem.Games

The indie game that does this especially well is A Space for the Unbound by Mojiken Studio. We made a pilot trailer and concept art that served as a main aesthetic code for the art style. Video games have the ability to transport users to another place and time.

Art 118
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We He also helps come up with ideas and cool concepts and we cooperate very closely. I do all the coding, game design, day to day production stuff, basically everything else.

Games 104