Remove Code Remove Concepts Remove Playtesting
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Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

PreMortem.Games

And of course, balancing everything like coding, art, marketing, and playtesting can be exhausting. Something I want to feel in a game rather than a structured concept. Playtesting is a huge part of the process, but also biased if you find yourself asking the same individuals for help. Whats your creative process?

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

I usually start with a location or concept from which I build a ‘mind map’. This includes a more technical identification of needs, what would I have to implement in code? I definitely recommend getting feedback from external playtesters at each step “On each one of those steps I end up having one or more concrete ‘products’.

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How to Get Started with Your First NFT Game Development

iXie gaming

Understand Blockchain and NFT Concepts in Gaming As initially stated, NFT games are based on the blockchain concept. Solidity is one of the fundamental programming languages used to code smart contracts on the Ethereum blockchain. Here are some fundamental activities involved in NFT game development: Creating the game concept.

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A Beginner’s Guide to Multiplayer Game Development

iXie gaming

Here’s a quick overview of the entire process of developing multiplayer games, from pre-production to post-release: Concept and Design  Like any other game, the journey of building a multiplayer game starts by creating the game concept. Teams collaborate to code and create the multiplayer game’s art assets, levels, and audio.

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7 Odd Roadblocks Rookies Face In The Stages Of Game Development

Big Games

Brainstorming is the key element before a developer dives into coding or designing. Voice actors breathe life into characters, and developers write thousands of lines of code. The proof of concept is crucial, helping decide if the game is feasible, its cost, team size, and timeline. Project leads ensure everyone stays on track.

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Teleportation Mechanics

Grid Sage Games

As a general concept teleportation technology exists in quite a few varieties throughout the world of Cogmind, though the player only has access to some of them. In fact I have two new concepts for teleportation tech, which is kinda funny because of how they evolved out of the same idea.

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Rebalancing Cogmind

Grid Sage Games

This aligns with the concept that although Exiles prototypes are meant to be very good, they’re also usually flawed in some way, such as eventually breaking down, blowing up in your face, or something in between :P. As is the changes are too new and we’ll have to see what real playtesting turns up. Fine tuning.

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