Remove Code Remove Concepts Remove Puzzle
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Minigames Revisited: How Developers Are Continuing to Tap into Trends and Drive Engagement

Game Refinery

In this blog, we look at some of the new and interesting ways developers have implemented minigames into some of the most popular mobile titles on the market, from Royal Match’s Wordle-inspired potion puzzle to Goddess of Victory: NIKKE’s recreation of Dave the Diver. premium battle pass.

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5 Simple Coding Projects for Kids to Tackle During the School Year

Real Programming

If you have a son or daughter who’s started to show a keen interest in coding, you’re right to nurture their curiosity. Fortunately, there are plenty of simple coding projects that integrate basic coding concepts that kids can tackle during the school year. Python Turtle lets kids start small and progress as they’d like.

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4 Lessons from Exit Games for Aspiring Board Game Designers

Brand Game Development

You see, the whole concept of the game is that you are trapped in [insert place] and you have to solve riddles to get out. The game is full of mysteries, riddles, and puzzles. I have seen Exit Games deploy the box, inserts, required legal labeling on the back, and bar codes into the game. Give the players a way to get unstuck.

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The Best Careers in Math You Never Thought About

Real Programming

As industries evolve, so do the applications of mathematical concepts, opening doors to diverse career paths that merge creativity, logic, and problem-solving. Game designers often learn to code to bring their visions to life, making programming and math essential tools in their toolkit. A chance to create impactful, interactive art.

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Can Playrix' Puzzle Breakers Crack Zynga's Empires & Puzzles?

Deconstructor of Fun

The mobile hit Empires and Puzzles (E&P) by Small Giant Games (acquired by Zynga) has made over $600M in net-revenues while racking up around 60 million installs. While there have been numerous clones and follow up titles trying to get a piece of the ever growing puzzle RPG pie, none of them has had any meaningful success.

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If I Made Another Monkey Island

Grumpy Gamer

No tutorials or hint systems or pansy-assed puzzles or catering to the mass-market or modernizing. Some puzzles will be hard, but all the puzzles will be fair. Besides, where would you store the code wheel? Eight - There would be dialog puzzles. It would be an adventure game for the hardcore. I know I do.

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Artist Cassie Simpson on navigating Life, three University Majors and Work 

PreMortem.Games

What caught my attention wasn’t just her confidence on the panel but the fact that she was not only a student pursuing three majors at Wits University she was also the Lead Concept artist at Chroma Pixel Games , a game studio based in Zambia. I wanted to learn techniques that not everyone knows like coding and animations.

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