Remove Code Remove Game Designer Remove Terrain
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Optimization Strategies: Static Batching unites several stationary game elements into a single GPU drawing operation (such as terrain together with buildings). Using the Profiler allows developers to detect memory-intensive code sections which they should optimize.

Games 78
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How making 12 games in 12 months changed Cukia Kimani’s life

PreMortem.Games

And although his schedule did not allow him to take it up, he still ended up selling the unfinished game code that had piqued the company’s interest. Let’s delve into Kimani’s game development journey, his departure from Nyamakop and why he decided to challenge himself with 12 in 12. The deformable terrain was a bug.

Games 104
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Unreal engine ArchViz – How UE is Revolutionizing the Architecture Industry?

Logic Simplified

Landscape System Tools and the Marketplace Ecosystem The Landscape system in the Unreal engine is a collection of tools used to create any kind of terrain and outdoor environments. Over this, you can start building the rest of the design which includes buildings, neighborhoods, grass, trees, foliage, etc.

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 It parses your code and automatically understands what you are trying to do (such as writing to alpha for transparency, reading from screen, etc.) In Godot 3.0,

Render 52
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Garrisons 2.0

Grid Sage Games

Rampant terrain destruction is awesome, by the way ;). and not be compatible with many of the encounters anyway, since knowing which direction the player will enter from is often an important part of their design. Garrison encounter distribution samples, color-coded by category. Download(Registry) is even more revealing!

Beta 52
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Rebalancing Cogmind

Grid Sage Games

Aside: I don’t actually remove mechanics like this from the source code--they’re still in there in case they want to make a comeback some day for whatever reason, but the items were removed so it’s simply no longer possible to access this mechanic. Trap Extractor demo. BREAKING: Renaming Leads to New Mechanics.

Balance 52
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The Lost Ark Has Found its Way

Deconstructor of Fun

Fortunately, the art design of the game performs well. The map models are rich and varied in terms of items, buildings, and terrain changes, which offsets outdated graphics performance. The static lighting and shadow rendering are excellent. The grand scene).