Remove Code Remove Mechanics Remove Terrain
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Teleportation Mechanics

Grid Sage Games

Cogmind generally has fewer such direct escape options, but teleport mechanics are out there, if an advanced tech not usually available until the late game. As a general concept teleportation technology exists in quite a few varieties throughout the world of Cogmind, though the player only has access to some of them. Controlled Teleporting?

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How making 12 games in 12 months changed Cukia Kimani’s life

PreMortem.Games

And although his schedule did not allow him to take it up, he still ended up selling the unfinished game code that had piqued the company’s interest. Fun fact: Semblance was Kimani and Myres’ graduation project and a bug in it morphed into the game’s main mechanic. The deformable terrain was a bug.

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Roblox 101: How to launch your first game on Roblox 

iXie gaming

Sketch out the basic gameplay mechanics, objectives, and features. Roblox Studio offers terrain tools for creating hills, valleys, and landscapes. Experiment with different brushes and settings to sculpt your terrain. Use scripts to create gameplay mechanics, player interactions, and more.

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10 Worst Video Game Glitches to Test Before Launching Your Next Game

iXie gaming

Usually, they occur due to issues within the code or faulty animation controls. As a result, you must manage your game’s code during development and even after launching it. However, their interaction may be faulty, leading to objects or characters getting stuck in walls, terrains, or on each other.

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Rebalancing Cogmind

Grid Sage Games

Mechanics that are never quite worth taking advantage of, items that haven’t lived up to their potential, or were later superseded by other options but remained unchanged, or even long-term experiments that were included at some point but never updated/expanded/removed.

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D20 RPG – Pathfinding

The Liquid Fire

However, it will include one of most requested features that the previous lesson was missing – tiles of different terrain types, and how that can affect move cost. Tiles that are considered difficult terrain cost an additional 5 feet per tile, so the same combatant could only cross 3 such tiles in a single stride action.

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D20 RPG – Backgrounds

The Liquid Fire

If you are not already familiar with this game mechanic, you may read about it here. When we get around to implementing “Lore” game mechanics we will need to be able to track the “Academia” part of the “Lore” For now, since I am not actually using this game mechanic yet, we can just skip it.

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