Remove Code Remove Open World Remove Shaders
article thumbnail

Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

The optimization of shaders combines calculation simplification methods which lowers both shader passes and processing redundancy. Open-world multiplayer games experience smooth performances when they implement LOD together with occlusion culling systems.

Games 78
article thumbnail

Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

supports advanced global illumination techniques such as lightmapping (including SH lightmapping), Voxel GI (which is fully real-time) and SDFGI (which is a single click, open world GI solution). release (there is just too much new code that needs to be tested throughly). Additionally, Godot 4.0 Scene job system.

AAA 145
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Cyberpunk 2077 Has Flatlined: Fixed

Game Errors

An open-world action RPG set in the far future, CD Projekt Red’s Cyberpunk 2077 saw a rather bumpy release, with gamers worldwide bringing tons of bugs and lags into focus. While the development studio has been busy rolling out patches, many still see the error code surfacing mid-game moments after playing. Vertex Shader: 5.1

PC 52
article thumbnail

The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

As users, please report all bugs that you encounter and provide as much detail as you can (including screenshots, code, and where possible, a minimal reproduction project). While our existing integration testing can highlight critical issues preventing the code from compiling or running, it does little to ensure the stability of the engine.

Beta 52
article thumbnail

Visualizing Depth Precision

Nvidia

Keep the projection matrix separate from other matrices, and apply it in a separate operation in the vertex shader, rather than composing it into the view matrix. Here’s my source code —Python 3.4 It isn’t a panacea for all precision woes, especially if you’re building an open-world environment that contains extreme depth ranges.

article thumbnail

Unity Environment Design Tutorial: How I Built This World in 24 Hours

SOVEREIGN MOON

Sovereign Moon Studios is dedicated to helping game enthusiasts bring their creative visions to life by teaching them how to make a video game from scratch without having to know how to code or draw. . Unity Environment Design Using No-Code Tools. But in my world I expect to have a lot of rough edges. Let’s jump in!

Asset 52