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Loom

Grumpy Gamer

During the Secret of Monkey Island and LeChucks Revenge, these were all hand-coded in SCUMM and a pain in the [REDACTED]. The goal is to free the writer from "programming" and focus just on the writing and logic of the scene. Everything is linked to the id 38260 including the actor's scripts. Adding the unique line ids.

Scripting 279
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Delores Source Code Released!

Grumpy Gamer

I accidentally pushed the wrong button and made the Delores source code available on GitHub. I did publish all the source code to Delores on GitHub , but it wasn't an accident. Just rebuilding the SCUMM scripts to Monkey Island took over an hour (a job that takes a fraction of a second for Delores). wait for laughter).

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Delores Source Code Released!

Grumpy Gamer

I accidentally pushed the wrong button and made the Delores source code available on GitHub. wait for Todd in the third row, who laughs at anything, to stop laughing) I did publish all the source code to Delores on GitHub , but it wasn’t an accident. Knowledge of their code is the achilles heel of programmers.

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Loom

Grumpy Gamer

During the Secret of Monkey Island and LeChucks Revenge, these were all hand-coded in SCUMM and a pain in the [REDACTED]. The goal is to free the writer from “programming” and focus just on the writing and logic of the scene. Everything is linked to the id 38260 including the actor’s scripts.

Scripting 130
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Programming Neo6502 in C/C++ Using CC65

Retro Game Coders

Dungeon game written in C/C++ for the Neo6502 Bit of Background Before We Code the Neo6502 In my Neo6502 review I promised I would come back and write about how to code for the machine. Neo6502 emulator for macOS The second issue was which language should I code in? Get all the latest code and files on Github.

Writing 116
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The Untold Story: How Technical Script Standards Changed Hollywood

Filmustage

While audiences marvel at the magic on screen, few recognize how the evolution of script standards fundamentally transformed Hollywood's creative landscape. Script Definition Evolution The film industry's earliest documentation emerged through basic "scenarios" in the 1890s.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. This feature being implemented at the core of the engine means that all scripting languages (GDScript, C#, C++) can take advantage by interfacing with Godots Dictionary type. This was added by Macksaur in GH-96290.

Beta 106