Remove Code Remove UX Remove Visual Scripting
article thumbnail

GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

As announced previously , Godot is participating for the second time in the Google Summer of Code (GSoC) programme, which lets students from all over the world work for three months on specific projects thanks to a Google stipend. We are now at the middle of the coding period, so students have around 6 weeks left in the GSoC programme.

article thumbnail

GSoC 2019 progress report #3

Mircosoft Game Dev

For the second time, Godot took part in the Google Summer of Code (GSoC) programme, which lets students from all over the world work for three months on specific projects thanks to a Google stipend. Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System – Swarnim Arun.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Shaders: Prevent shaders from generating code before the constructor finishes ( GH-52475 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ).

Beta 52
article thumbnail

Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

macOS: ARM64 build, code signing. Fabio Alessandrelli ( Faless ) has done a lot of work to enable running the Godot editor on the Web, using the same export code as for Godot-made games (since the Godot editor is developed 100% with the Godot API). macOS: ARM64 build, code signing. Platforms: Godot editor on the Web!

article thumbnail

Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Shaders: Prevent shaders from generating code before the constructor finishes ( GH-52475 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ).

Beta 52
article thumbnail

Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). GDScript: Ignore property groups and categories in GDScript code completion ( GH-54272 ). Shaders: Prevent shaders from generating code before the constructor finishes ( GH-52475 ).

Mesh 52
article thumbnail

Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). GDScript: Ignore property groups and categories in GDScript code completion ( GH-54272 ). Shaders: Prevent shaders from generating code before the constructor finishes ( GH-52475 ).

Mesh 52